April 28, 2026 Rank-Up Guide: S17 High-Cost Fast 9 and Low-Cost Reroll Comps Are Equally Strong, Twisted Fate & Shepherd Nami Emerge as New Easy Rank-Up Tools!

Rank-Up King
April 28, 2026 Rank-Up Guide: S17 High-Cost Fast 9 and Low-Cost Reroll Comps Are Equally Strong, Twisted Fate & Shepherd Nami Emerge as New Easy Rank-Up Tools!

Applicable Version: S17, S17.1B, S16.8, Chosen Fortunes This Issue's Recommendation: In TFT S17, high-cost Fast 9 compositions run alongside low-cost reroll Twisted Fate and Shepherd Nami playstyles. Chain CC Samira and the self-destructing Gragas have emerged unexpectedly. The S16.8 Demacia-Freljord system is experiencing a resurgence, while 10k HP Zilean and Irelia from the Chosen Fortunes mode remain powerful tools for climbing ranks.


Teamfight Tactics (S17)

Starseeker Fated Twisted Fate Burst
T0Reroll

Difficulty:Easy | Recommendation Index:⭐⭐⭐⭐⭐ | Newly Popular

Core Items

ChampionRoleRecommended ItemsAlternative Items
Twisted FateMain CarryNashor's ToothNashor's ToothRabadon's Deathcap
CorkiSecondary CarryRapid FirecannonGuinsoo's RagebladeGiant Slayer
JaxMain TankGargoyle StoneplateGargoyle StoneplateWarmog's Armor
AatroxSecondary TankSpirit VisageSunfire CapeIonic Spark

Strategy

This comp is built around 9 key champions, utilizing Twisted Fate as a low-cost core damage dealer. Through the联动效应 of Starseeker and Fated One synergies, it constructs a multi-core system combining offense and defense. Stabilize HP early, 3-star core units mid-game, and add high-cost units late-game to raise the comp's cap. This comp is one of the strongest low-cost reroll comps on the foreign servers; getting it can consistently secure top 2, and even has potential for a win. Early game, use 1-cost Aatrox (Nova Strike TeamBastion), Caitlyn (Nova Strike TeamFated One), Talon (StarseekerRanger) and Twisted Fate (StarseekerFated One), and 2-cost Jax (StarseekerBastion). Form 3 Starseeker 2 Nova Strike Team 2 Bastion synergies; these low-cost units are easy to find, stabilizing HP early and avoiding losing streaks. Mid-game, add 2-cost Milio (ForecasterFated One) and 4-cost Corki (SylvaniFated One), activating 4 Fated One 3 Starseeker synergies, allowing abilities to critically strike. Late-game, supplement with 4-cost Riven (ForecasterRanger) and 5-cost Morgana (Dark Star), completing synergies like 4 Fated One 3 Starseeker Emblem 2 Ranger 2 Nova Strike Team 2 Bastion, making it almost flawless.

Shepherd Nami
T1Standard

Difficulty:Medium | Recommendation Index:⭐⭐⭐⭐ | Newly Popular

Core Items

ChampionRoleRecommended ItemsAlternative Items
NamiMain CarrySpear of ShojinNashor's ToothJeweled GauntletRabadon's DeathcapGiant Slayer
KarmaSecondary CarrySpear of ShojinVoid StaffMorellonomicon
NunuMain TankBramble VestCrownguardProtector's VowWarmog's ArmorSpirit VisageHeartsteelDragon's Claw

Strategy

In TFT S17, the current meta is dominated by various "Copycat" comps. This comp revolves around multiple 4-cost champions, forming a super powerful patchwork Copycat comp. Its core advantage relies on the AP bonus from 5 Shepherd synergy. Nami's high-frequency AOE output combined with multiple crowd control results in high clear efficiency. It's easy to play, forms smoothly at 8 units; all 2-starred champions can stabilize HP, and 3-star Nami is a major power spike with potential for a win. Play if you have many AP items or an economy augment at the start. Transition Strategy: 2 Warden + 3 Shepherd + 2 Dark Star, Teemo holds items; or 2 Forecaster + 3 Abyssal, Milio holds items. Around 3-5, level to 7, add Illaoi and Leona to activate 4 Warden, coasting to level 8. Around 4-2, level to 8 to start rolling, find the core 5 4-cost champions, prioritize activating 5 Shepherd. If Sona hasn't arrived, use Teemo as a substitute. Depending on what other players are playing, this comp has 5 4-cost champions; prioritize 3-starring the 4-cost champions that are uncontested.

Twelve-Trait Supreme Fast 9
T0Standard

Difficulty:Easy | Recommendation Index:⭐⭐⭐⭐⭐ | Consistently Popular

Core Items

ChampionRoleRecommended ItemsAlternative Items
VexMain CarryGuinsoo's RagebladeJeweled GauntletGiant Slayer
JhinSecondary CarryGuinsoo's RagebladeInfinity EdgeGiant Slayer
BlitzcrankMain TankBramble VestSpirit VisageWarmog's Armor

Strategy

This is an S17 new season T0 brain-dead rank-up comp, extremely forgiving and easy for beginners to climb! The [Twelve-Trait Supreme Fast 9] doesn't rely on luck or rerolling, with no wasted synergies. Early game, use Nova Strike Team with Forecasters to activate 2 Bruisers for transition, prioritize building core items for the main carry and main tank, and save gold to quickly reach level 7. Level up to 6 at 3-2, save gold to reach 7. At level 7, slow roll for 3-star Samira; if Maokai is abundant, conveniently 3-star him too. After 3-starring, save gold to reach level 8. At level 8, add Kindred to activate 5 Agent, then add Xayah to activate 2 Snipers and coast to level 9. At level 9, find Jhin, replace Xayah, and once all units are 2-starred, go all-in to level 10. Add Blitzcrank to activate 3 Rhythm, and the comp is completed.

Chain Knock-up Perpetual Screen-Clear Samira
T0Standard

Difficulty:Easy | Recommendation Index:⭐⭐⭐⭐⭐ | Consistently Popular

Core Items

ChampionRoleRecommended ItemsAlternative Items
SamiraMain CarryInfinity EdgeRapid FirecannonRapid Firecannon
NunuMain TankBramble VestSpirit VisageWarmog's Armor
JhinSecondary CarryGuinsoo's RagebladeInfinity EdgeGiant Slayer

Strategy

This S17 new season T0 brain-dead rank-up comp is extremely forgiving and easy for beginners to climb! The core of the comp utilizes Samira's passive mechanic: as long as an enemy is knocked up/airborne, she immediately triggers a strafing auto attack. Through Blitzcrank's hook knock-up, Nunu's snowball knock-up, and Ornn's charge knock-up, a full-team chain CC is formed, allowing Samira to continuously strafe throughout, achieving full-screen AOE instant clear and one-shot. Paired with 5 Nova Strike Team's high bonuses for all units and 3 Starseeker's rapid mana regeneration, it achieves seamless crowd control, continuous abilities, and endless strafing, keeping enemies airborne and unable to move, truly achieving full-screen one-shots. Early Game Transition (Stages 1-3) Early game, use Nova Strike Team with Forecasters to activate 2 Bruisers for transition, and save gold to quickly reach level 7. Level 4 at 2-2, Level 5 at 2-5. Mid Game Power Spike (Stages 4-5) Level 6 at 3-2, continue saving gold to reach level 7. At level 7, slow roll for 3-star Samira. If Maokai is abundant, you can conveniently 3-star him too. After Samira is 3-starred, you can save gold to reach level 8. Late Game Refinement (Stage 6+) At level 8, add Kindred to activate 5 Agent, then add Xayah to activate 2 Snipers and coast to level 9. At level 9, find Jhin, replace Xayah, and once all units are 2-starred, go all-in to level 10, add Blitzcrank to activate 3 Rhythm, and the comp is completed. Prioritize giving leftover tank items and components to the frontline, ensuring their survival to initiate fights and hook enemies.

Strongest Self-Destruct Gragas
T0Standard

Difficulty:Medium | Recommendation Index:⭐⭐⭐⭐⭐ | Newly Popular

Core Items

ChampionRoleRecommended ItemsAlternative Items
Master YiMain CarryBloodthirsterGiant SlayerEdge of Night
ViktorSecondary CarrySpear of ShojinVoid StaffMorellonomicon
GragasMain TankWarmog's ArmorWarmog's ArmorSpirit Visage
Tahm KenchSecondary TankSpirit VisageSunfire CapeIonic Spark

Strategy

This is a comp that ingeniously combines Bruiser tankiness with Psionic Agent damage output. Especially with the addition of "Self-Destruct" Gragas, the comp is full of fun and strength. The core of the comp is frontline tanking pressure and backline sustained damage. Gragas's self-destruct instantly eliminates nearby frontliners, making it easy to win if you get it. The main synergies are 6 Bruisers (provides high HP) and 4 Psionic Agents (provides Drone Link and item bonuses), with an auxiliary synergy of 2 Berserkers (provides Omnivamp). Early Game Transition (Stages 1-3) Use BriarRek'SaiBel'VethGragas for transition. Prioritize building defensive items for Gragas. Stabilize HP and go for winstreaks, don't waste economy rolling for high-cost units; ideally, 3-star Gragas. Mid Game Power Spike (Stages 4-5) Add UrgotMaokai to activate 4 Bruisers 2 Berserkers 2 Psionic synergies, increasing tankiness and damage. At level 7, slow roll for core 2-star heroes to stabilize HP; this is the best stage to find 3-cost Urgot and Maokai. Urgot provides high tankiness after transforming with Mecha Prime, and Maokai provides crowd control and sustain. Late Game Refinement (Stage 6+) Supplement with PantheonTahm KenchViktorMaster YiSona to activate 6 Bruisers 4 Psionics 2 Berserkers, achieving a full team of highly tanky units with high damage output. Sona, as a 5-cost unit, can be added at level 9 for reinforcement; 6 Bruisers provide massive HP, 4 Psionic Agents provide Drone Link damage, and Master Yi as the main carry provides sustained damage from the backline. For positioning, ensure extremely high frontline tankiness and a safe damage environment for Master Yi in the backline.

Infinite Scaling EZ + Cho'Gath
T1Reroll

Difficulty:Medium to High | Recommendation Index:⭐⭐⭐⭐ | Newly Popular

Core Items

ChampionRoleRecommended ItemsAlternative Items
EZMain CarrySpear of ShojinInfinity EdgeDeathblade
JhinSecondary CarryDeathbladeInfinity EdgeGiant SlayerInfinity EdgeLast WhisperRed Buff (choose one)
Cho'GathMain TankGargoyle StoneplateSpirit VisageWarmog's Armor
Maokai/Pantheon/Tahm KenchFrontlineSunfire CapeDuskbladeTraditional Tank Items
RivenSecondary Carry/SupportRemaining Physical Carry ItemsThief's Gloves

Strategy

S17's "EZ Cho'Gath" represents infinite scaling, a reroll comp that maximizes frontline durability and late-game scaling. The core is driven by dual carries: Forecaster EZ and Bruiser Cho'Gath, perfectly embodying the kingly combination of "Frontline never falls, infinite damage." The comp is primarily built around 2 1-cost units to form 4 Forecasters + 2 Dark Star + 4 Bruisers, with the final comp formed at 9 units. The core lies in EZ and Cho'Gath's inherent infinite scaling ability; 4 Forecasters provide high attack speed and economy bonuses. Once formed, you can quickly level up to add Snipers to compensate for insufficient damage. Early Game Transition (Stages 1-3) It's recommended to play this comp if you high-roll EZ and Cho'Gath at the start. Prioritize core items for EZ and Cho'Gath. Early game, transition directly with comp units, don't level up; you can utilize Forecaster losing streak to accumulate rerolls. After Krugs, at level 4, big roll for a wave of comp units, then at level 5, slow roll for 3-star Cho'Gath and EZ. If Pantheon is abundant, you can 3-star him as well. After both EZ and Cho'Gath are 3-starred, save gold to level up. Mid Game Power Spike (Stages 4-5) Around 4-3, reach level 7 to find Gragas and Maokai to activate 4 Bruiser synergy. If Tahm Kench comes early, replace Gragas; if Tahm Kench comes early, you can also greed for Tahm Kench's rewards. Late Game Refinement (Stage 6+) At the latest by 5-3, reach level 8 to find Tahm Kench, Xayah, and Riven, activating the ultimate full synergy: 4 Forecasters + 2 Snipers + 4 Bruisers. Roll slightly for quality, then rely on Forecaster's experience bonus to reach level 9. After reaching level 9, find Jhin and get him to 2-star.

Nova Strike Fast 9
T0Standard

Difficulty:Medium | Recommendation Index:⭐⭐⭐⭐⭐ | Newly Popular

Core Items

ChampionRoleRecommended ItemsAlternative Items
Graves / FioraPhysical CarryQuicksilver / Edge of NightGiant SlayerSterak's GageNone
VexMagic CarryGuinsoo's RagebladeVoid StaffHextech GunbladeNone
Tahm Kench / NunuMain TankSunfire CapeWarmog's ArmorGargoyle StoneplateNone

Strategy

After the hotfix, the probability of 3-starring 4-costs for a lucky win has decreased. This is currently the comp with the highest win rate; it's the top choice if your economy is good. Note: if Tahm Kench comes late, don't greed for him. This S17 comp is currently the strongest, centered around the Nova Strike synergy of Aatrox and Akali. Aatrox provides armor shred for all, and Akali grants critical strike to all units, greatly increasing the damage output of 5-cost units Graves, Fiora, and Vex. TFT Blitzcrank is very strong and can be developed as a third carry. The standard comp forms at level 9, composed of Aatrox, Akali, Maokai, Tahm Kench, Fiora, Shen, Morgana, Graves, forming 2 Nova Strike 2 Berserker 2 Bastion 2 Warden. Playable conditions are starting with a strong economy augment or securing winstreaks. If you can reach level 10, you can add Sona / Jhin / Maokai, etc. For items, physical carry Graves or Fiora's items are almost interchangeable; prioritize giving them to high-quality champions. Fiora prioritizes Edge of Night, Graves prioritizes Quicksilver. Vex must have Guinsoo's Rageblade, a damage amplification item, and Hextech Gunblade. Main tank Tahm Kench or Nunu prioritizes Sunfire Cape if no grievous wounds. Spatula Item Suggestions: Take Nova Strike Emblem for Fiora or Graves to activate 5 Nova Strike; pick up Berserker Emblem for Graves. In-Game Strategy: Early game, prioritize 3 Abyssal with fighter items or Bel'Veth with attack speed items for transition. Secondly, 2-star Caitlyn holding Vex items. If you can't win, you can go 2 Forecasters for economy/scaling. In a winstreak state, adding Forecasters in Stage 4 doubles the benefit. Based on economy, HP, and contested comps, choose 4-2/4-5/4-7 to level to 9 and start a big roll. If HP is around 50, roll for 2-star main tank + two carries, then go to level 10. If HP is average, get all three carries to 2-star, then go to level 10 and add recommended units. For positioning, generally position on the enemy's weak side, allowing Graves and Fiora to more easily flank the backline, and also helping Vex stack her dual attacks.

Mecha Flex
T0.5Standard

Difficulty:Medium | Recommendation Index:⭐⭐⭐⭐ | Newly Popular

Core Items

ChampionRoleRecommended ItemsAlternative Items
Aurelion SolMain CarryJeweled GauntletRabadon's DeathcapVoid StaffVoid Staff
GalioMain TankGargoyle StoneplateSterak's GageTitan's ResolveBramble VestSpirit Visage
Master YiSecondary CarryLeftover Physical Carry ItemsNone

Strategy

This is currently the easiest 4-cost comp for losing streaks to stabilize HP. It's flexible in construction and low cost, especially suitable for AP or tank item transitions, or starting with a losing streak. TFT Aurelion Sol's ability can directly bypass the frontline to hit the backline, T0.5 strength, playable every game. The comp's regular setup consists of Urgot, Viktor, Galio, Tahm Kench, Master Yi, Aurelion Sol, forming 6 Mecha, 2 Bruiser, 2 Berserker, 2 Psionic. If you have many AP items, you can raise Karma as a secondary carry; adjust flexibly if 4-cost units don't have items or if you're low on gold. When you can reach level 9 late game, you can replace 4-cost units with 5-cost units of the same synergy. This comp, combined with Tahm Kench's solo trait effect, makes it easy to "steal" 3-star 4-costs. It also has potential to win if you get Radiant items, suitable Yasuo elemental hexes (Ice Crystal hex greatly boosts Galio, Storm hex is strong for Aurelion Sol), new artifacts, or Phantom items.

Warden Rhythm Comp
T1Standard

Difficulty:Medium | Recommendation Index:⭐⭐⭐⭐ | Newly Popular

Core Items

ChampionRoleRecommended ItemsAlternative Items
TeemoMain CarryGuinsoo's RagebladeGiant SlayerRabadon's DeathcapNone
LissandraSecondary CarryGuinsoo's RagebladeHextech GunbladeGiant SlayerNone
LeonaMain TankGargoyle StoneplateGargoyle StoneplateWarmog's ArmorNone
NasusSecondary TankSpirit VisageDragon's ClawGargoyle StoneplateNone

Strategy

This comp is composed of Leona (1-cost), Lissandra (1-cost), Nasus (1-cost), Teemo (1-cost), Mordekaiser (2-cost), Zoe (2-cost), Illaoi (3-cost), Nunu (4-cost), Blitzcrank (5-cost). The final synergies are 6 Wardens, 3 Space Groove, 3 Shepherd, 2 Judge, 2 Dark Star. 6 Wardens provide massive armor and magic resist, 3 Space Groove grants frontline units Rhythm state for HP regen and attack speed, 3 Shepherds enhance ability effects, 2 Judges provide shields and crowd control, and 2 Dark Stars provide AD and AP bonuses. Early Game Strategy: At level 5, use Leona, Nasus, Teemo, Mordekaiser, Illaoi to activate Warden and Shepherd synergies; these low-cost units are easy to find, providing an extremely tanky frontline to stabilize HP. Mid Game Strategy: At level 7, add Lissandra (keep her early), Zoe, activate 2 Judge 2 Dark Star; damage and crowd control increase, strong HP stabilization mid-game. Late Game Strategy: At level 9, add Nunu, Blitzcrank to activate 6 Warden 3 Space Groove; all units are tanks, unstoppable late game. This Warden Teemo comp ingeniously combines the tankiness of Wardens with the sustain of Space Groove. The strategy is clear: stabilize HP early, power spike mid-game; once Teemo is 3-starred with perfect items, combined with the dual resistances of 6 Wardens, almost no comp can withstand this onslaught.

Multi-Synergy Nami
T1Standard

Difficulty:Medium | Recommendation Index:⭐⭐⭐⭐ | Newly Popular

Core Items

ChampionRoleRecommended ItemsAlternative Items
NamiMain CarryGuinsoo's RagebladeJeweled GauntletSpear of ShojinNashor's ToothMorellonomicon
Poppy / RammusMain TankAny Tank ItemSunfire CapeWarmog's Armor

Strategy

Nami in TFT S17 casts spells very quickly. This comp is flexible and has considerable strength. If you have a Space Groove Emblem, you can prioritize pairing with the Space Groove system. If not, you can build around multiple synergies. The frontline positions of Poppy and Rammus can be flexibly replaced with Blitzcrank + Nasus, LeBlanc + Sona, or 2 out of Wanderer / Kayn / Morgana, based on units found and items, to facilitate 3-starring 4-cost units late game. The comp centers Nami as the core damage dealer, paired with high-quality frontline and support champions, forming a stable magical comp with high burst potential.

Space Groove Riven
T1Standard

Difficulty:Medium | Recommendation Index:⭐⭐⭐ | Newly Popular

Core Items

ChampionRoleRecommended ItemsAlternative Items
RivenMain CarryBloodthirsterTitan's ResolveGuinsoo's RagebladeInfinity EdgeGiant Slayer
ShenMain TankWarmog's ArmorGargoyle StoneplateDragon's ClawSunfire CapeBramble Vest

Strategy

In S17, other trait emblems were significantly nerfed, and now Space Groove Emblem is the strongest; prioritize playing this if you get a Spatula. If you have a Space Groove Emblem, you can choose this comp; Space Groove Riven is very strong. At level 8, roll for 2 to 3 4-cost 2-stars, then go to level 9 and add Shen. If you don't have a Space Groove Emblem, then raise the "hidden" 4-cost Samira, use 2 Forecaster Ezreal to coast, and at level 8, roll for 2-star units excluding 5-costs, then with 2 Forecasters go to level 9 and add Shen (if you have items, replace Pantheon with Riven). After getting Blitzcrank and Jhin, you can activate 4 Wardens, or continue benefiting from 10 Forecaster synergy.

Double Up Samira
T1Reroll

Difficulty:Easy | Recommendation Index:⭐⭐⭐⭐ | Newly Popular

Core Items

ChampionRoleRecommended ItemsAlternative Items
SamiraMain CarryGuinsoo's RagebladeGiant SlayerQuicksilverBloodthirsterInfinity Edge
Rek'SaiMain TankSunfire CapeWarmog's ArmorGargoyle StoneplateDragon's Claw

Strategy

This S17 comp is suitable for beginners or when augments are not ideal for playing high-cost comps, when you're just starting out, or when under pressure. This is a reroll 3-cost comp with considerable strength, also capable of steady rank-up. The core idea is to quickly 3-star Samira, utilizing her high burst to clean up.

Shepherd Viktor
T0.5Reroll

Difficulty:Medium | Recommendation Index:⭐⭐⭐⭐ | Newly Popular

Core Items

ChampionRoleRecommended ItemsAlternative Items
ViktorMain CarryJeweled GauntletArchangel's StaffMech-DroneRabadon's DeathcapVoid Staff、New Artifact (replaces Archangel's Staff/third item)
IllaoiMain TankGargoyle StoneplateBramble VestWarmog's ArmorOther Tank Items
NamiSecondary CarryVoid StaffJeweled GauntletSpear of ShojinMorellonomicon (if no Sunfire Cape)

Strategy

A powerful 3-cost comp in S17, hailed as the strongest currently. The hotfix had little impact on Viktor, and Psionic items are still strong. Playable conditions are having Mech-Drone or Empathic Implants (2 Psionic items) at the start. The standard comp forms at level 8, composed of Lissandra, Mordekaiser, Ivern, Pyke, Illaoi, Kayn, Viktor, Nami, forming 3 Shepherd 2 Magician 2 Dark Star 2 Wanderer 2 Warden 2 Oracle 2 Psionic 1 Savior. Viktor has a long cast time, so pure damage items are recommended, with Mech-Drone or Empathic Implants being best. Illaoi as main tank with pure tank items, Nami as secondary carry to supplement damage and provide utility. Early game, you can transition with Zoe or a strong frontline (paired with 2 Forecasters), or a 3 Abyssal 2 Forecaster losing streak. Around 3-5, level to 7 to roll for the basic comp and 2-star main carry and tank. Normally, slow roll for 3-stars after reaching interest, then level up; if there are other players contesting, 2-star and go to level 8, complete synergies and find 2-star Nami, or pivot to Mecha. For positioning, stand on the enemy's weak side, allowing Pyke to hook the backline; Ivern stands on the outermost side to take damage early and activate his crowd control on more enemies.

Warden LeBlanc
T0Standard

Difficulty:Medium | Recommendation Index:⭐⭐⭐⭐⭐ | Newly Popular

Core Items

ChampionRoleRecommended ItemsAlternative Items
LeBlanc (LB)Main CarryGuinsoo's RagebladeGiant SlayerJeweled GauntletVoid Staff (requires Jeweled Gauntlet binding), Artifact, Warden Emblem
NunuMain TankBramble VestSpirit VisageOther Tank Items
KarmaSecondary CarryVoid StaffSpear of ShojinJeweled GauntletIonic Spark, Morellonomicon

Strategy

This S17 comp is extremely strong, revolves around the "Judge" effect infinitely stacking AP, and is not prone to "involution" (contestation). The standard comp at level 8 consists of Leona, Mordekaiser, Ivern, Zoe, Illaoi, Nunu, LeBlanc, Karma, activating 4 Warden 3 Judge 3 Shepherd 2 Dark Star 2 Wanderer 2 Oracle. Playable Conditions: Choosing the "Judge" effect that grants AP after auto attacks/dealing 10 instances of damage is best. If it grants AP after attack speed or other prerequisites, you need good items to play. If you have a Shield Emblem, choose "shield effect increase = AP increase". Early Game Transition: Early game, you can use Zoe or Teemo to hold LeBlanc's items for transition, expanding synergies. You can also choose Forecaster or Abyssal for a losing streak economy, waiting for stage 3 carousel to get LeBlanc. Mid Game Strategy: Around 4-2, level to 8 and roll for the recommended standard comp. Late Game Refinement: Around 4-5, roll for 2-star LeBlanc, 2-star Illaoi or Nunu, and if HP is healthy, consider leveling to 9. If HP is average, roll for all 2-star units at level 8 to secure a top 4. At level 9, regularly add Morgana; as long as it doesn't break 3 Judge, 2-star Bard or Blitzcrank can also be added directly. If you have 2-star Vex, you can replace LeBlanc and pivot to Warden Fast 9. Spatula Item Suggestions: Take Warden Emblem for LeBlanc (activates 6 Wardens); pick up Judge Emblem (allows Zoe to be replaced by Bard or Leona by Blitzcrank).

Sylvani Corki
T0Standard

Difficulty:Medium | Recommendation Index:⭐⭐⭐⭐⭐ | Newly Popular

Core Items

ChampionRoleRecommended ItemsAlternative Items
CorkiMain CarryJeweled GauntletInfinity EdgeHand of JusticeBlue Buff
RammusMain TankCrownguardSunfire CapeGargoyle StoneplateWarmog's Armor
RivenSecondary CarryBloodthirsterLast WhisperNone

Strategy

The core of this comp is the copy slots provided by 7 Sylvani synergy, combined with economy augments, making it easy to 3-star 4-cost units. Corki, strengthened after the patch, has high burst damage, and a very high win rate once formed. Early Game Transition (2-1 to 3-2) Prioritize getting 3 Sylvani, pair with Agent team for winstreaks, and at the same time, add "2 Forecaster" synergy (supported by economy augments). You can also transition smoothly with 2 Mage + 2 Fated One system, adjusting flexibly. Mid Game Formation (4-2) At stage 4-2, quickly level to 8, activating 7 Sylvani synergy. At this point, you need to find 2-star Corki and 2-star Rammus to start stabilizing HP. Late Game 3-Star Chase (After Level 8) After level 8, based on the number of units dropping on your board, focus on 3-starring 4-cost units within the comp, such as Corki and Riven. Once successfully 3-starred, you can basically secure the win, easy win.

Phantom Arora
T0Standard

Difficulty:Medium | Recommendation Index:⭐⭐⭐⭐⭐ | Newly Popular

Core Items

ChampionRoleRecommended ItemsAlternative Items
AroraMain CarryJeweled GauntletNashor's ToothBlazing ShortbowVoid Staff
IllaoiMain TankGargoyle StoneplateSpirit VisageLion's FervorIonic Spark
DianaSecondary CarryBloodthirsterTitan's ResolveGuinsoo's RagebladeRapid FirecannonWhirlwind Axe

Strategy

This is an S17 comp that relies on the "Phantom" trait for "farming rewards". Playable conditions are having 3 Phantom at the start, or being on a 4-losing streak by stage 3-2 with suitable items. The standard comp forms at level 7, composed of Leona, Ivern, Jinx, Illaoi, Diana, Arora, LeBlanc, forming 3 Phantom 3 Judge 3 Shepherd 2 Challenger 2 Wanderer 2 Warden. Late game, you can level up to add Kayn, Galio, Morgana, etc. Prioritize Judge effects that grant "dual resistances or shields after dealing 10 instances of damage/auto attacks". Phantom stacks depend on losing streak status; the goal is to reach multiples of 100 for rewards, 200 stacks is passing, 300 stacks can stabilize HP, 400 stacks is basically a win. Positioning: Arora stands in the third column from the left or right, making it easier to hit more enemies with her ultimate; Diana and summoned units stand next to Illaoi to prevent being focused first. In-Game Strategy: Brain-dead losing streak, around 3-5 or 3-7, level to 7 for interest and small roll. Safely keep two rounds of fault tolerance, collect rewards around 4-1. After collecting rewards, big roll for at least one 3-star 3-cost to stabilize HP; unless there are many contestants, pursue 3-stars before leveling up to add Kayn.

Abyssal Bel'Veth
T0Reroll

Difficulty:Easy | Recommendation Index:⭐⭐⭐⭐⭐ | Newly Popular

Core Items

ChampionRoleRecommended ItemsAlternative Items
Bel'VethMain CarryKraken SlayerQuicksilverGiant SlayerArtifact or adjust as needed
AkaliSecondary CarryHand of JusticeEdge of NightInfinity EdgeSterak's GageTitan's Resolve
Rek'SaiMain TankSunfire Cape、Any Tank ItemWarmog's ArmorDragon's Claw

Strategy

After the hotfix, data is recovering; fewer people are using Abyssal for transition, and it's good to play if items fit. This S17 comp is suitable for beginners and is very strong. You can choose this if you can get 3 Abyssal at the start or have suitable items. The standard comp is composed of Rek'Sai, Briar, Aatrox, Caitlyn, Akali, Bel'Veth, Maokai, Kindred, forming 5 Nova Strike Team 3 Abyssal 2 Bruiser 2 Challenger 2 Berserker. Early Game Transition: If items are good and quality is high, choose to level to 4 at 2-1, 5 at 2-5, 6 at 3-2 for winstreak transition. If quality is low, you can use 3 Abyssal to coast and save economy. Mid Game Strategy: After leveling to 6 at stage 3-2, start rolling, find 2-star Bel'Veth + 2-star Akali or one Maokai, then save gold. Slow roll for 3-star dual carries, then level up to add Aatrox, Caitlyn. Low-cost Abyssal units can be 3-starred casually. Late Game Formation: After reaching level 8 and activating 5 Nova Strike, if no emblem, prioritize giving the "Selector" (the chosen unit) to 2-star Maokai for full-screen crowd control. If HP is average, roll for 2-star Kindred, 3-star Maokai at level 8; if HP is healthy, you can directly level up to add recommended 5-cost units. Spatula Item Suggestions: Take Nova Strike Emblem for Bel'Veth; pick up Abyssal Emblem for Akali or a tank, optimizing Briar.

Nova Strike Emblem Fighter
T1Standard

Difficulty:Medium | Recommendation Index:⭐⭐⭐ | Newly Popular

Core Items

ChampionRoleRecommended ItemsAlternative Items
FioraMain CarryEdge of NightGiant SlayerSterak's GageInfinity EdgeBloodthirster
MaokaiMain TankWarmog's ArmorGargoyle StoneplateDragon's ClawSunfire CapeSpirit Visage

Strategy

Although heavily nerfed before S17's launch, it can still stabilize HP with suitable items. The core is the Nova Strike Emblem; after activating 5 Nova Strike, give the "selector" (chosen unit) to an "outsider" (non-Nova unit) to gain high attack speed and dual resistances, plus a team buff. When Fiora can be 2-starred, you can transfer Master Yi's items to her.

URF Zoe
T0.5Reroll

Difficulty:Difficult | Recommendation Index:⭐⭐⭐⭐ | Newly Popular (S17.1B)

Core Items

ChampionRoleRecommended ItemsAlternative Items
ZoeMain CarryNoneNone
Leona / MordekaiserMain TankNoneNone

Strategy

This comp is very demanding under S17.1B conditions. It requires Ekko Artifact + Judge effect that grants mana after dealing 10 instances of damage, only then can Zoe cast abilities infinitely. At level 6, first form the system of 4 Wardens + Zoe + Lissandra, then focus on rolling to 3-star Zoe and 3-star Leona / Mordekaiser. Afterwards, by leveling up, find Karma or LeBlanc as secondary carries to further boost comp damage.

Forecaster Pyke
T2Reroll

Difficulty:Easy | Recommendation Index:⭐⭐⭐⭐ | Easy Climb Comp

Core Items

ChampionRoleRecommended ItemsAlternative Items
PykeMain CarryTarget-Locking OpticsBloodthirsterInfinity Edge
MilioSecondary CarryRabadon's DeathcapSpear of ShojinVoid Staff
PantheonMain TankDragon's ClawGargoyle StoneplateWarmog's Armor
GragasSecondary TankSpirit VisageSunfire CapeIonic Spark

Strategy

Early game at level 5, use Gragas, Ivern, Milio, Pantheon, Pyke to activate Bruiser and Forecaster synergies. These low-cost units are easy to find, providing sustain for HP stabilization and a smooth transition. All are 2-cost units, with the highest refresh rate at level 5, making it very easy to 2-star them and ensure combat power. Gragas and Pantheon provide Bruiser and Psionic Agent; Ivern and Milio provide Sylvani and Forecaster; Pyke provides Wanderer and Psionic Agent. Mid game at level 7, add Gwen, Riven. Before level 7 is the best stage to roll for 2-cost units; try to 3-star all essential units. Damage burst increases, strong HP stabilization mid-game. Late game at level 9, add Corki, Bard. Corki as a 4-cost unit is reliably found at level 8, providing Sylvani and Ranger. Bard as a 5-cost unit is added at level 9, providing Sylvani and Fated One, completing all synergies, with multiple synergy boosts, maxing out late-game pressure.

Star God Fated Twisted Fate
T1Reroll

Difficulty:Easy | Recommendation Index:⭐⭐⭐⭐ | Easy Climb Comp

Core Items

ChampionRoleRecommended ItemsAlternative Items
Twisted FateMain Carry(Not specified)

Strategy

This comp utilizes S17's Starseeker Emblem mechanic. The emblem provides 12% damage bonus, and each 3-star unit further increases the bonus. Combined with the Lucky Judgment effect of 4 Fated One synergy, you can achieve the optimal and highest damage effect. The comp emphasizes using low-cost Twisted Fate to be strong early, even able to dominate Fast 9 comps. Augment selection: prioritize those related to Starseeker Emblem and Lucky Judgment to maximize damage.