August 22, 2026 Rank-Up Code: TFT Set 18 Strong Comps Revealed – Galio, Azir, Spirit Blossom Ahri Lead the Rank-Up Frenzy!

Rank Stealer
August 22, 2026 Rank-Up Code: TFT Set 18 Strong Comps Revealed – Galio, Azir, Spirit Blossom Ahri Lead the Rank-Up Frenzy!

Applicable Versions: Set 18, Set 17, Set 16.8, Chosen Fates, Set 8 This issue's recommendations: In TFT Set 18, powerful 3-cost reroll compositions like Dreadnought Eclipse Galio and Judgment Wild Chicken Azir are performing exceptionally well. Additionally, classic and newly popular compositions from multiple sets, such as Set 8 Monster's Attack!, Set 17 Star Guardian, Set 16.8 League of Legends Legends, and Chosen Fates, still hold rank-up potential. The current meta emphasizes flexible economic management and the successful completion of key champions; mastering your pacing is crucial for reaching the top.

Star Guardian (Set 17/Set 18)

Shepherd LeBlanc Morgana Duo-Carry
T0Standard Play

Difficulty: Hard | Recommendation Index: ⭐⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
LeBlancMain CarryNot mentioned
MorganaSecondary CarryNot mentioned
KarmaSupportNot mentioned

Gameplay Strategy

This is a standard play composition that transitions into high-cost units. Starting conditions are best with a Shepherd emblem or a 3 Shepherd win streak. The goal is to build a frontline with immense health and survivability, coupled with powerful magic output. At Level 4, you can use 2 Dreadnought units for a smooth transition, prioritizing saving 50 gold to level up using interest. If your board quality is low, you can transition using Future Warrior or Sea Demon synergies. At Level 5, you can transition around 3 Shepherd units, continuing to save 50 gold. At Level 6, you can use 2 Traveler units for transition, still saving 50 gold. At Level 7, you can use 2 Oracle units for transition, still saving 50 gold. In the mid-game, observe other players to ensure you are not contested, and prioritize giving items to LeBlanc, then Morgana, and finally Karma. At Level 8, start rolling down to find 2-star LeBlanc and 2-star Morgana, then level up. At Level 9, start rolling down to find 2-star high-cost units within the composition, at which point the comp is largely complete. After completing your rolls, observe opponents to prevent them from stealing 3-star 4-cost units; remember to hold units to deny them.

Super Hero Underground Marauders EZ
SReroll

Difficulty: Medium | Recommendation Index: ⭐⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
EzrealMain CarryArchangel's StaffNot explicitly provided
ViSecondary CarryNot explicitly providedNot explicitly provided
MalphiteMain TankNot explicitly providedNot explicitly provided

Gameplay Strategy

This is a reroll composition that transitions into high-cost units, ultimately capable of soloing 3-star 5-cost stat monsters. At Level 4, use 3 Super Hero units for transition. Prioritize making Ezreal's items (prioritize Archangel's Staff), followed by Vi's items. Prioritize saving 50 gold to level up using interest. At Level 5, use 2 Infiltrator units for transition; at Level 6, use 3 Underground Marauder units for transition. At Level 6, roll down while maintaining 30 interest to chase 3-star Ezreal, Lee Sin, Vi, and Malphite, then level up. At Level 7, use 2 Mascot units for transition; at Level 8, use 2 Infiltrator units for transition. If conditions allow, chase more 3-star Super Hero units. At Level 9, start rolling down to find 2-star high-cost units, at which point the comp is largely complete. If your health drops below 30, you can stay at Level 8 to roll for more 3-star quality before leveling up. Choose this composition if you have many core units early or a Hero Augment.

Teemo Latest Rhythm Variation
SStandard Play

Difficulty: Medium | Recommendation Index: ⭐⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
TeemoMain CarryNoneNone
RemnaSecondary CarryNoneNone
NasusSecondary CarryNoneNone
NamiSupportNoneNone
BlitzcrankSupportNoneNone

Gameplay Strategy

This is a standard play composition centered around Teemo, progressively forming through high-cost unit transitions. It's suitable when you have many Teemo units early or recommended Hextech Augments. Recommended Deities: Varus / Thresh. The main synergy is Space Groove (2/3/5), providing core damage and rhythm control; auxiliary synergy is Dreadnought (2/4), providing frontline resistance; other transitional synergy is Dark Star (2). At Level 3, use 2 Dreadnought units for transition, prioritizing saving 50 gold to level up using interest. If quality is low, you can purposefully loss streak to break win streaks of external Spectral players. At Level 4, use 2 Space Groove units for transition, prioritizing saving 50 gold to level up using interest. Prioritize taking combat or item-related Hextech Augments. At Level 5, use 2 Dark Star units for transition, prioritizing saving 50 gold to level up using interest. At this level, you need to roll down while maintaining 30 interest to chase 3-star Teemo / Remna / Nasus before leveling up. At Level 6, use 4 Dreadnought units for transition, prioritizing saving 50 gold to level up using interest. Prioritize making Teemo or Remna's items, then Nami's. At Level 7, use 3 Space Groove units for transition, prioritizing saving 50 gold to level up using interest. If you chose "Don't Scout, Don't Change Comp" and don't have Blitzcrank, it's best to prioritize activating 5 Space Groove or 4 Dreadnought. At Level 8, use 5 Space Groove units for transition, prioritizing saving 50 gold to level up using interest. Unless your health is below 30, where you can roll down all units to 2-star for a top 4, you should normally coast to Level 9 to be strong. At Level 9, start rolling down to find 2-star high-cost units within the composition, at which point the comp is largely complete. After rolling to max quality, remember to observe opponents to prevent them from stealing 3-star 4-cost units; remember to hold units.

Baby Academy Woodland Veigar
T1Standard Play

Difficulty: Medium | Recommendation Index: ⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
VeigarMain CarryNoneNone
RammusMain TankNoneNone
PoppySecondary TankNoneNone

Gameplay Strategy

This is a standard play composition that transitions into high-cost units, requiring certain economic management and pacing. It's best if you start with Baby Academy or a 2-star Veigar. At Level 4, transition with 3 Woodland units. If you have no quality at the start, you can use Future Warrior / Sea Demon synergies for transition. Prioritize saving 50 gold to level up using interest. At Level 5, transition with 2 Fortress Guard units, prioritizing saving 50 gold to level up using interest. If you naturally hit more than 6 copies of Veigar / Poppy, you can consider rolling down at this level to find them; if not, prioritize leveling up and wait for 7 Woodland to draw out 3-stars. At Level 6, transition with 5 Woodland units, prioritizing saving 50 gold to level up using interest. Prioritize taking combat or economic Hextech Augments. At Level 7, transition with 1 Space Groove unit, prioritizing saving 50 gold to level up using interest. You don't need to deliberately chase 3-star Veigar as subsequent 7 Woodland can draw him out. At Level 8, start rolling down to find 7 Woodland and 2-star Rammus, at which point the comp is largely stable. If your health drops below 30, you only need to chase 3-star 4-cost units at this level. At Level 9, start rolling down to find 2-star high-cost units within the composition, at which point the comp is largely complete. After rolling to max quality, remember to observe opponents to prevent them from stealing 3-star 4-cost units; remember to hold units.

One-Shot Aatrox
T1Standard Play

Difficulty: Medium | Recommendation Index: ⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
KindredMain CarryGuinsoo's Rageblade, Giant Slayer, Kraken SlayerNone
AatroxMain Tank/Main CarryWarmog's Armor, Gargoyle Stoneplate, Steadfast HeartNone

Gameplay Strategy

The core idea is that Aatrox's three Steadfast Heart items make him deal more damage the higher his resistance, combined with Nova Selector giving Aatrox a full-screen knock-up for maximum damage. Transition with 3 Sea Demon. The key to economic management is not leveling up, but chasing 3-star Aatrox. After 3-star Aatrox, level up to activate 5 Nova.

Rhythm Samira
SReroll

Difficulty: Easy | Recommendation Index: ⭐⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
SamiraMain CarrySpear of Shojin, Sharpened Blade, Last Whisper
OrnnMain TankWarmog's Armor, Dragon's Claw, Spirit Visage

Gameplay Strategy

The recent patch strengthened Space Groove, allowing 7 Space Groove to stack damage infinitely for maximum output. Utilize the 7 Space Groove synergy effect to quickly reroll for core 3-star units, forming an off-meta powerful composition. It's best if you start with a Space Groove emblem, Treasure Hunt, or Double Up Tankiness Hextech Augment. In the early game, use Chrono for transition, using Sniper units as item holders. At Level 4, use 3 Space Groove synergy for transition. If your board quality is low at the start, you can use Future Warrior or Sea Demon synergies for transition. Prioritize saving 50 gold to level up using interest. At Level 5, you can choose 2 Dark Star synergy for transition. Prioritize saving 50 gold to level up using interest. It's best to prioritize Treasure Hunt or Double Up Tankiness Hextech Augments, or if you get a Space Groove emblem and many B.F. Sword items. Start rolling down at Level 7 to chase 3-star Samira and Ornn. At Level 7: Start rolling down to find 2-star Samira or 2-star Ornn to stabilize your health. At this level, maintain 20 interest and roll down to chase 3-star Samira or 3-star Ornn before leveling up. If Blitzcrank appears early, you can prioritize activating 7 Space Groove. At Level 8: Use 2 Sniper synergy for transition. If you don't have Blitzcrank, you can prioritize activating 3 Star-Gazer synergy. At Level 9: Rolling down to find 2-star high-cost units within the composition means it's largely complete. After rolling to max quality, you need to observe opponents to prevent them from stealing 3-star 4-cost units, so remember to hold units. Level up to activate 7 Space Groove, and the comp is largely complete.

Sea Demon Challenger Jinx Pyke Duo-Carry
T0Standard Play

Difficulty: Medium | Recommendation Index: ⭐⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
JinxMain CarryNot mentionedNot mentioned
PykeSecondary CarryNot mentionedNot mentioned
GragasMain TankNot mentionedNot mentioned

Gameplay Strategy

This is a standard play composition that transitions into high-cost units. It can be chosen if you start with 3 Sea Demon for transition or recommended Hextech Augments. At Level 4, use 3 Sea Demon synergy for transition. If initial quality is insufficient, you can use Future Warrior / Sea Demon synergies for transition. Prioritize saving 50 gold to level up using interest. At Level 5, use 2 Challenger synergy for transition, prioritizing saving 50 gold to level up using interest. Pay attention to whether the first item of Psionic Infiltrator has Malware / Biomass Maintainer (best). At Level 6, use 2 Berserker synergy for transition. At this level, you need to roll down while maintaining 20 interest to chase 3-star Jinx / 3-star Gragas / Akali, then level up. At Level 7, use 2 Psionic Infiltrator synergy for transition. If Akali reaches 3-star first, you can give Pyke's items to Akali. At Level 8, use 2 Nova Trooper synergy for transition. If your health drops below 30, chase 3-star 4-cost units at this level. At Level 9, start rolling down to find 2-star high-cost units within the composition, at which point the comp is largely complete. After rolling to max quality, you need to observe opponent compositions to prevent core 4-cost units from being stolen.

Star-Gazer Xayah
T1Standard Play

Difficulty: Medium | Recommendation Index: ⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
XayahMain CarryGuinsoo's Rageblade, Infinity Edge, Kraken Slayer
NunuMain TankSunfire Cape, Warmog's Armor, Gargoyle Stoneplate

Gameplay Strategy

Xayah's ability is double-strengthened, and with multiple synergies, her damage is maximized. In the early game, use Sea Demon or 3 Chrono for transition. If you have "Show Mountain," activate 3 Star-Gazer for transition, using Sniper units as item holders. Prioritize making core items and manage your economy. At Level 8, decide whether to roll for quality to stabilize health or go to Level 9 to add 2-star 5-cost units, depending on your health. Emphasize positioning adjustments and targeted strategies.

Woodland Gnar
T1Standard Play

Difficulty: Medium | Recommendation Index: ⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
GnarMain CarryGuinsoo's Rageblade, Titan's Resolve, Bloodthirster
RammusMain TankWarmog's Armor, Gargoyle Stoneplate, Steadfast Heart

Gameplay Strategy

This is a standard play composition that transitions into high-cost units. Consider it if you have 2 to 3 copies of Gnar at the start. Prioritize making Gnar's items, then Rammus's. At Level 4, transition with 3 Woodland units. If you have no quality at the start, you can use Future Warrior / Sea Demon synergies for transition. Prioritize saving 50 gold to level up using interest. At Level 5, transition with 2 Fortress Guard units, prioritizing saving 50 gold to level up using interest. At Level 6, transition with 5 Woodland units, prioritizing saving 50 gold to level up using interest. If you naturally hit 5 to 6 copies of Gnar at Level 6, you can consider rolling down at this level for 3-star before leveling up. If you have too few Gnar units, you can prioritize leveling up and give the items to Jhin later. At Level 7, transition with 2 Sniper units, prioritizing saving 50 gold to level up using interest. Prioritize taking economic or combat Hextech Augments. At Level 8, start rolling down to find 2-star Rammus, then level up. If your health is above 60, you can consider power-leveling to Level 9 before rolling. If your health is below 30, and there are contesters, you can consider staying at this level to steal 3-star 4-cost units for the win. If contesters are all 2-star, you can level up to 9 to increase your comp's ceiling. At Level 9, start rolling down to find 2-star high-cost units within the composition, at which point the comp is largely complete. After rolling to max quality, remember to observe opponents to prevent them from stealing 3-star 4-cost units; remember to hold units.

Cosmic Big Bang (Small Treant Exclusive)
T1Standard Play

Difficulty: Medium | Recommendation Index: ⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
Small TreantMain CarryJustice, Rabadon's Deathcap, Nightblade
MordekaiserMain TankSunfire Cape, Gargoyle Stoneplate, Warmog's Armor

Gameplay Strategy

The core idea of this composition is the exclusive augment for Small Treant, allowing them to slam the ground for massive damage. If you have the exclusive Small Treant Hextech Augment, play this comp directly, prioritizing 3 Shepherd. Roll down at Level 6 to chase 3-star core units. After chasing 3-star core units, level up to add Rhaast.

Dreadnought 9-5 Nami Nunu Duo-Carry
T0Standard Play

Difficulty: High | Recommendation Index: ⭐⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
NamiMain CarryNot explicitly providedNot explicitly provided
NunuSecondary CarryNot explicitly providedNot explicitly provided
DreadnoughtMain TankNot explicitly providedNot explicitly provided

Gameplay Strategy

This is a standard play composition that transitions into high-cost units. Once complete, it has board-clearing capabilities and is extremely strong. Prioritize choosing this if you have high-quality Shepherd units early for a win streak. It has a high difficulty, requiring mastery of economic management and rolling timings. At Level 4, use 2 Dreadnought units for transition. Prioritize saving 50 gold to level up using interest. If initial quality is poor, consider using Future Warrior or Sea Demon synergies for transition. At Level 5, use 3 Shepherd units for transition. At Level 6, use 2 Judge units for transition. At Level 7, use 3 Dreadnought units for transition. For economic management, still prioritize saving 50 gold to level up using interest. At Level 5, prioritize making Sona and Nunu's items, first giving them to backline and frontline transition units, then transferring them to the final carries later. At Level 7, prioritize taking economic or combat Hextech Augments. The Judge effect is best if it provides free rerolls or gold income. At Level 8, start rolling down to find 2-star Nami and 2-star Nunu to stabilize health and prepare to level up. At Level 9, start rolling down to find 2-star high-cost units within the composition, at which point the comp is largely complete. If your health is above 60, you can consider power-leveling to Level 9 before rolling. If your health is below 30, and there are contesters, you can consider staying at this level to steal 3-star 4-cost units for the win. If contesters are all 2-star, you can level up to 9 to increase your comp's ceiling. After rolling to sufficient quality, observe the board to avoid 3-star 4-cost units being stolen; remember to hold units.

Nova Kindred 2.0
T1Standard Play

Difficulty: Medium | Recommendation Index: ⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
KindredMain CarryGuinsoo's Rageblade, Giant Slayer, Kraken Slayer
Tahm KenchMain TankSunfire Cape, Spirit Visage, Gargoyle Stoneplate

Gameplay Strategy

Nova Trooper attributes are maxed out, making this an off-meta rank-up choice with no contesters. In the early game, use Sea Demon for transition, with Graves as item holder for items. Prioritize taking combat augments for a win streak. At Level 8, decide whether to roll for quality to stabilize health or level up to 9 to add core units, depending on your health.

Hero Augment - Gragas
SStandard Play

Difficulty: Easy | Recommendation Index: ⭐⭐⭐⭐⭐ | Consistently Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
GragasMain CarryProtector's Vow, Luden's EchoSympathy, Hand of Justice

Gameplay Strategy

Gragas's Hero Augment is stronger with Sympathy. For Hextech Augments and Deities, try to pick explosive ones that can kill the enemy main tank with two abilities. Position Gragas in the middle of the front row, with only two of your tankiest units on his sides to group enemies for more explosions. Place Pyke in the back row to easily hook backline units. The most significant artifact improvements are Protector's Vow and Luden's Echo. If you don't have Sympathy, replace it with Sympathy; if you do, replace it with Hand of Justice for pure explosion damage.

Hero Augment - Jax
AStandard Play

Difficulty: Easy | Recommendation Index: ⭐⭐⭐⭐ | Consistently Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
JaxMain CarryNightblade, Guinsoo's Rageblade
JaxArtifactAny Warrior ArtifactWisdom

Gameplay Strategy

Off-meta Star-Gazer, Huntress, Altar, Boar data for Jax is actually better than Medallion, Fountain, Show Mountain, likely because fewer people want Jax. Overall, Viper is the strongest, providing significant damage reduction. As more data samples accumulate, Nightblade has become much stronger than Guinsoo's Rageblade. For artifacts, almost all Warrior Artifacts can be used, with Wisdom being the strongest.

Hero Augment - Zed
AStandard Play

Difficulty: Medium | Recommendation Index: ⭐⭐⭐⭐ | Consistently Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
ZedMain CarryZhonya's HourglassNightblade
ZedMain CarryOther special itemsHelmet

Gameplay Strategy

Zed theoretically fits into any composition. The simplest and strongest formula is to replace Graves in Nova 9-5, as there aren't enough B.F. Swords. Frontline Maokai, Tahm Kench data is better than Blitzcrank, Nunu because Maokai can help Zed heal. When you can't play 9-5, TFT lacks strong AD 8-4 compositions, making it a bit frustrating, while in regular TFT, he can smoothly integrate into Corki and Master Yi compositions.

Closed-Loop Fountain Lulu
T1Standard Play

Difficulty: Medium | Recommendation Index: ⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
LuluMain CarryNashor's Tooth, Nashor's Tooth, Jeweled GauntletNone
MaokaiMain TankWarmog's Armor, Gargoyle Stoneplate, Spirit VisageNone

Gameplay Strategy

The core idea of this composition is to instantly eliminate backline units with "Fish Shower." Lulu's Fountain effect can hit up to 6 units at once, forming a closed-loop synergy when complete, and the augmented tile unit gains healing and damage amplification per second. In the early game, use 3 Star-Gazer to build synergy for transition. Roll down at Level 7 to chase 3-star core units. After getting 3-star Lulu and 3-star frontline, level up. Check the Star-Gazer effect at the start; if it has Fountain, you can play this comp.

Shepherd Aurelion Sol Nami
T1Standard Play

Difficulty: Medium | Recommendation Index: ⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended Items
Aurelion SolMain CarryRabadon's Deathcap, Archangel's Staff, Giant Slayer
GalioMain TankGargoyle Stoneplate, Gargoyle Stoneplate, Sterak's Gage

Gameplay Strategy

The core of the composition is the strong combination of Aurelion Sol and Nami, activating perfect synergies at Level 8. In the early game, use Shepherd units for transition, with Teemo or Lissandra holding items. In the mid-game, primarily gather Dreadnought units. At Level 8, start rolling down to find all units at 2-star. If there are no contesters in the game, consider chasing 3-star 4-cost units or going to Level 9 to add Savior for higher ceiling.

Niche High-Cost Xayah Nunu Standard Play
T2Standard Play

Difficulty: Medium | Recommendation Index: ⭐⭐⭐ | Rank-Stealing Comp

Core Items

HeroRoleRecommended ItemsAlternative Items
XayahMain CarryRapid Firecannon, Titanic Hydra, Fishbones

Gameplay Strategy

This is a standard play composition that transitions into high-cost units, a niche rank-stealing style. It's best if you start with Xayah or recommended Ornn artifact, or have many attack speed items. In the early game, at Level 4, transition with 2 Sniper, 2 Fortress Guard, prioritizing saving 50 gold to level up using interest. If you have no quality units at the start, you can use Future Warrior or Sea Demon synergies for transition. At Level 5, use 2 Nova Trooper for transition. At Level 6, add 1 Savior. At Level 7, add 2 Brawler. Prioritize taking item-related or combat Hextech Augments. Take artifact Hextech Augments or Ekko's Deity choice to increase the composition's ceiling. At Level 8, start rolling down to find 2-star Xayah and 2-star Nunu, at which point the comp is largely complete. Pay attention to contesters; you might consider staying at this level to steal 3-star 4-cost units for the win. If contesters are all 2-star, you can level up to 9 to increase your comp's ceiling. At Level 9, start rolling down to find 2-star high-cost units within the composition, at which point the comp is largely complete. After rolling to max quality, remember to observe opponents to prevent them from stealing 3-star 4-cost units; just remember to hold units.

Eclipse Shadow Zed
T0Standard Play

Difficulty: High | Recommendation Index: ⭐⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
ZedMain CarrySpear of Shojin, Nightblade, HelmetSecond Spear of Shojin, various Artifacts
VexSecondary CarryGuinsoo's RagebladeNone
GravesSecondary CarryPhysical Warrior Items, Spear of ShojinNone
NunuMain TankFrozen Heart, any tank itemZhonya's Hourglass, Death's Dance, Evelynn, Rapid Firecannon

Gameplay Strategy

This Nova Zed is a branch of the Nova 9-5 composition. Zed's core mechanic is that his clones inherit item attributes and can clone infinitely, leading to exaggerated damage density. Once complete, it's basically T0-tier, with a very high ceiling. In the early game, you can transition with a normal win streak, using 3 Sea Demon or 3 Chrono synergies or Shepherd. Prioritize making Nightblade and Guinsoo's Rageblade. In the mid-game, units are generally gathered around 4-5 / 5-1. It's common to roll down at Level 9, essentially playing like Nova 9-5. It's not recommended to loss streak; you need enough health to sustain until 4-2 to pick up Zed. If you loss streak early and your health is dangerous, roll down appropriately at 4-2 to secure quality. Eclipse Shadow (Zed exclusive) is a must-take Augment. Additionally, you can choose Large Economy Hextech Augments or Ahri (Deity choice) to help you reach Level 9 faster and find 2-star Zed. Position Zed in the backline or in a corner.

Dark Star Lissandra Cho'Gath
T1Standard Play

Difficulty: Newbie-Friendly | Recommendation Index: ⭐⭐⭐⭐ | Consistently Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
Cho'GathMain Carry/Main TankWarmog's Armor, Gargoyle Stoneplate, Frozen Heart
LissandraSecondary CarryNashor's Tooth, Rabadon's Deathcap, Breaker

Gameplay Strategy

This composition is the 2.0 version of the 10,000-health Cho'Gath, achieving infinite growth through the huge quality effect of Dark Star plus 3-star Cho'Gath, making him both tanky and dealing damage. In the early game, take reroll Hextech Augments, and don't level up to chase 3-star Cho'Gath. In the mid-game, gather Chrono, Brawler, and Dark Star for transition. In the late game, find Jhin at Level 9 to activate 6 Dark Star.

Infinite Shield Diana
T0Reroll

Difficulty: Easy | Recommendation Index: ⭐⭐⭐⭐⭐ | Consistently Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
DianaMain CarryTitan's Resolve, Guinsoo's Rageblade, BloodthirsterHand of Justice, Hextech Gunblade
AuroraSecondary CarryRabadon's Deathcap, Morellonomicon, Void Staff
IllaoiMain TankWarmog's Armor, Dragon's Claw, Spirit VisageThornmail
JinxEarly game item holderBattle Bunny Crossbow, Guinsoo's Rageblade, Infinity EdgeLast Whisper

Gameplay Strategy

At the start, prioritize building 3 Spectral for a loss streak to consistently stack 300-500 layers of Battle Bunny Crossbow for Jinx as an item holder. Throughout the game, prioritize grabbing items to synthesize Diana's core three items. At Level 7, perform a small roll to find 2-star core units to stabilize health, then slowly chase 3-star Diana; if LeBlanc hasn't appeared, you can add 3 Shepherd or 3 Judge units as item holders. Do not level up before your core units are 3-star. At Level 8, after Diana is 3-star, prioritize adding Galio to strengthen frontline tankiness, then save 50 interest to slowly level up, ensuring a healthy economy. At Level 9, complete the composition by adding Karma to activate 4 Traveler synergy, making the comp officially complete. Prioritize giving excess items to frontline tank items, magic items to Aurora, and physical items to Jinx. Afterward, slowly chase 3-star 4-cost units to further stabilize health and secure a win. For Judge, "10 times damage + 15% Max Health Shield" is a must-pick, which synergizes with Diana's own shield to achieve infinite shields, making the frontline almost impervious to damage. If you cannot form 3 Spectral at the start or have a large loss streak, leading to insufficient Battle Bunny Crossbow stacks, the comp's strength will be severely impacted. Diana and Aurora are fixed duo-carries, later you can chase 3-star LeBlanc to replace them for a higher ceiling; the frontline can flexibly replace with other high-tankiness units.

Judge Iron Maiden LeBlanc
T0Standard Play

Difficulty: Medium | Recommendation Index: ⭐⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
LeBlancMain CarryGuinsoo's Rageblade, Jeweled Gauntlet, Archangel's StaffRabadon's Deathcap, Titanic Hydra, Breaker
KarmaSecondary Carry/SupportSpear of Shojin, Morellonomicon, Zz'Rot Portal
IllaoiMain TankSteadfast Heart, Warmog's Armor, Spirit VisageDragon's Claw, Thornmail, Frozen Heart
NunuTankExcess defensive items

Gameplay Strategy

In the early game, rely on Dreadnought units paired with backline carries for a stable transition, such as Illaoi, Nunu, etc. Prioritize synthesizing LeBlanc's core offensive items, such as Guinsoo's Rageblade, Jeweled Gauntlet. At the very beginning, check the Judge refresh modifiers, prioritizing "gain 10 mana every 4 seconds." Focus on saving gold in the early game, not blindly rolling. Prioritize forming 4 Dreadnought synergy to stabilize health, using 2-star strong units to maintain board strength. At stage 4-2, level up to 8 and focus on rolling for core LeBlanc and completing the 4 Dreadnought synergy. All units at 2-star will provide health stabilization. If you have enough copies, you can push for 3-star LeBlanc for a higher ceiling. Level up to 9 for the final transformation, swapping out Small Treant and adding Nasus and Blitzcrank to activate 6 Dreadnought synergy. Allocate excess defensive items to Nunu to further enhance the frontline's overall damage absorption. Frontline Dreadnought heroes build a solid defense, while output heroes like LeBlanc and Karma are safely positioned in the backline. Adjust LeBlanc's positioning flexibly based on the opponent's diving heroes or area-of-effect damage to ensure her damage output space. If the Judge modifier refreshes with a health shield effect at the start, you can immediately abandon the "Iron Maiden" strategy and directly transition to "Infinite Shield Diana," allowing for flexible switching between two playstyles.

Star-Picking Jax
T0Standard Play

Difficulty: Easy | Recommendation Index: ⭐⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
JaxMain CarryBloodthirster, Titan's Resolve, Guinsoo's RagebladeRabadon's Deathcap, Edge of Night
Milio / LuluSecondary CarrySpear of Shojin, Rabadon's Deathcap, Jeweled Gauntlet
PantheonMain TankSunfire Cape, Warmog's Armor, Gargoyle Stoneplate

Jax Artifact Recommendations: Rapid Firecannon, Spear of Shojin, Wit's End, Gauntlet (Artifact).

Gameplay Strategy

In the early game, don't rush to level up. After getting "Star-Picking Will" at 2-1, use Twisted Fate, Talon to form 3 Star-Gazer first, then save gold for interest. If you already have 3 Star-Gazer and a 2-star frontline, and Jax has an item, you can aim for a win streak. At 3-2, level up to 6. This is a crucial roll. Roll down directly to around 30 gold to find 2-star Jax and the basic composition structure. 2-star Jax is strong in the early game, supporting a slow chase for 3-star. Maintain around 30 gold / 50 gold for interest and slowly roll down. You must find 3-star Jax before 4-1. After 3-star Jax, save gold and level up directly. Prioritize chasing 3-star Jax, then Pantheon and Milio to 3-star. Once you have one 3-star frontliner and one 3-star backliner, you can go to Level 7, then Level 8, no need to wait for all of them. At Level 8, add Rhaast with Kayn (or Morgana). If conditions allow, continue chasing Lulu and Maokai. In the late game, Level 8 is usually where you finish the game. If health is healthy, you can go to Level 9 for 5-cost units. Recommended to stand in the "left toilet seat" position, adjust flexibly according to Star-Gazer positions. Pantheon is the strongest main tank; if he doesn't appear, he can be replaced by Maokai or Rammus. If still no suitable tank, find other tanks. Secondary carry can be other 2-star 4-cost or 5-cost output heroes.

Oracle Laser Aurelion Sol
T0.5Standard Play

Difficulty: High | Recommendation Index: ⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended Items
Aurelion SolMain CarryJeweled Gauntlet, Rabadon's Deathcap, Striker's Flail
NunuMain TankFrozen Heart, Gargoyle Stoneplate, Sterak's Gage

Gameplay Strategy

Oracle Laser Aurelion Sol is a popular composition in the current patch, especially strong against single-tank compositions, capable of quickly clearing their health bars. The core lies in the pure burst damage of 2-star 4-cost frontliners and 2-star Aurelion Sol, and activating 3 Oracle at Level 9 for higher ceiling. It's not a mindless composition; it requires precise economic pacing and itemization. If you can roll for 2-star frontliners and 2-star Aurelion Sol before stage 4, you can consistently stabilize health and secure a top 4. Compared to T0 compositions in the current patch, it's slightly weaker, but it has top 4 potential when completed. When other compositions are not working out, it can be a strong alternative for transition. The operation difficulty is high, not suitable for mindless play. Recommended for players who understand mid-game transitions and economic management. At stage 4-2, level up to 8 and start rolling for 2-star Aurelion Sol and 2-star frontliners. 4-2 is a critical rolling timing; leveling up to 8 too early will crash your economy, too late might lead to being defeated by other completed compositions. Prioritize making Aurelion Sol's Jeweled Gauntlet and the main tank's Frozen Heart, then complete Aurelion Sol's second damage item and frontliner tank items. If health is healthy, economy is good, and units are rolling well, go to Level 9 to add Bard or Sona to activate 3 Oracle for increased ceiling. Position Aurelion Sol safely in a corner for damage, and the main tank in the very front to absorb damage; the frontline can be spread out or single-stacked. Prioritize economic augments, such as "Ahri" (provides gold and experience) or others that help you reach Level 8 at 4-2, ensuring enough economy to roll.

Genius Inventor Zoe
T0Standard Play

Difficulty: Easy | Recommendation Index: ⭐⭐⭐⭐⭐ | Consistently Popular

Core Items

HeroRoleRecommended Items
ZoeMain CarryRabadon's Deathcap, Jeweled Gauntlet, Magic Penetration, Ekko's Patience
LeonaMain TankGargoyle Stoneplate, Dragon's Claw, Spirit Visage, Ionic Spark

Gameplay Strategy

The core of this composition is to utilize the Judge synergy's 10-hit damage and mana regeneration effect, combined with Ekko's Patience item, to achieve an infinite ability-casting loop for Zoe, dealing massive damage. This is a T0-tier, high-strength composition that is relatively easy to play, suitable for players seeking high burst and sustained abilities. In the early game, prioritize using Sea Demon synergy to randomly acquire Leona and Zoe. At Level 5, you can add 2 Future Warrior to increase reroll chances, aiming to activate before Level 6 and find 3-star Zoe in one go. In the mid-game, when the Judge's 10-hit damage and mana regen effect can synergize with Ekko's Patience, you can achieve infinite abilities. Prioritize securing Zoe's key items. In the late game, level up to add higher quality heroes. Use Nunu as a control point, and LeBlanc and Karma provide additional benefits and utility. Prioritize choosing Blessed Armory, Restoration, Exalted Venture Hextech Augments; for special augments, choose Yasuo's Starlight Nexus or Varus's Duplicator. The composition's advantage lies in Zoe's infinite ability-casting, leading to high burst and sustained output. Rank-up advice is to seize the early to mid-game momentum, quickly reach 3-star Zoe and gather core items.

Infinite Laser Aurelion Sol
T0Standard Play

Difficulty: Easy | Recommendation Index: ⭐⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended Items
Aurelion SolMain CarryJeweled Gauntlet, Rabadon's Deathcap, Rabadon's Deathcap
KarmaSupport/Secondary CarrySpear of Shojin, Morellonomicon, Void Staff
NunuMain TankFrozen Heart, Sunfire Cape, Helmet

Gameplay Strategy

In TFT Set 17 Star Guardian season 17.3, "Infinite Laser Aurelion Sol" became a strong choice. In this patch, Aurelion Sol's overall stats were significantly buffed, transforming his output capability. The composition revolves around Aurelion Sol as a pure damage dealer, utilizing the Oracle synergy for efficient mana regeneration, continuously firing lasers to suppress opponents. Easy to operate and pick up, suitable for both beginners and casual players. In the early game, prioritize using Shepherd synergy for transition. Pre-make Aurelion Sol's final items and give them to Lissandra as an item holder. For Star Guardian Blessing, prioritize magic power-related items, synthesizing Aurelion Sol's core item Rabadon's Deathcap as early as possible. You can also choose a Spectral loss streak to accumulate resources. In the mid-game, at stages 4-1 to 4-2, level up to 8 and start rolling for the entire core unit lineup, getting main units to 2-star to stabilize health. If you cannot form 4 Dreadnought synergy, directly use Galio to replace the frontline position and ensure overall tankiness. In the late game, after Aurelion Sol successfully reaches 2-star, push hard for high levels. At Level 9, complete 3 Oracle synergy to speed up ability rotation. Prioritize synthesizing anti-resistance items to maximize Aurelion Sol's laser damage output. You can also add Rhaast for additional utility. Recommended augments include economic ones (4-Cost Squad, Late Game Expert, etc.) and offensive ones (Seraph's Embrace, Tailor-Made, etc.).

Nova 9-5
T0.5Standard Play

Difficulty: Medium | Recommendation Index: ⭐⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
GravesMain CarryRelentless ChopTitanic Hydra, Demonic Hatchet, Statikk Shiv
FioraAD CarryQuicksilver / Edge of Night, Giant Slayer, Sterak's GageNone
VexAP CarryGuinsoo's Rageblade, Breaker, Hextech GunbladeNone
Tahm Kench / NunuMain TankSunfire Cape, Warmog's Armor, Gargoyle StoneplateNone

Gameplay Strategy

This is a high-cost standard play composition, focusing on economic management and late-game high-cost unit completion to suppress opponents. The core output is Graves, with priority on selecting the Warrior template for his ability, then continuously clicking Buckshot until Laser Barrage appears. After the hotfix, the chance of hitting 3-star 4-cost units for an easy win is lower, making this the highest win rate composition for securing a first place if your economy is good. It revolves around Aatrox and Akali from the Nova synergy. Aatrox provides armor shred for all, and Akali grants critical strike to all, greatly boosting the output of 5-cost units like Graves, Fiora, and Vex. The composition typically stabilizes at Level 9, consisting of Aatrox, Akali, Maokai, Tahm Kench, Fiora, Shen, Morgana, and Graves, forming multiple synergies. In the early game, prioritize transitioning with 3 Sea Demon with warrior items or Graves with attack speed items. Depending on economy, health, and contesters, choose to go Level 9 at 4-2 / 4-5 / 4-7 and roll down heavily. If health is around 50, roll for 2-star main tank + two carries and go to Level 10. After rolling to max quality, be sure to observe other players' boards to prevent 3-star 4-cost units from being stolen, and remember to hold units to deny them.

Mech Flex
T0.5Standard Play

Difficulty: Medium | Recommendation Index: ⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
Aurelion SolMain CarryJeweled Gauntlet, Rabadon's Deathcap, BreakerVoid Staff
GalioMain TankGargoyle Stoneplate, Sterak's Gage, Titan's ResolveFrozen Heart, Spirit Visage
Master YiSecondary CarryExcess warrior itemsNone

Gameplay Strategy

This is currently the easiest 4-cost composition to loss streak and stabilize health with, as its structure is flexible and cost-effective, especially suitable for magic item and tank item transitions or early loss streaks. In TFT, Aurelion Sol's ability can directly bypass the frontline to hit the backline, making it a T0.5 strength that can be consistently played. The typical composition includes Urgot, Viktor, Galio, Tahm Kench, Master Yi, Aurelion Sol, forming 6 Mech 2 Brawler 2 Berserker 2 Psionic. This composition, combined with Tahm Kench's individual synergy effect, makes it easy to hit 3-star 4-cost units. In the early game, use 2 Chrono / 3 Spectral / 3 Sea Demon for transition, accumulating economy and perfect items. Around 4-2, level up to 8 and perform a heavy roll. Build the recommended composition based on units you hit, remembering to transform all Mech units. After Aurelion Sol and Galio are 2-star, save gold and decide whether to level up to 9 or chase 3-stars based on contesters.

Triple Stoneplate Full-Screen Stun Aatrox
T2Standard Play

Difficulty: Medium | Recommendation Index: ⭐⭐⭐⭐ | Rank-Stealing Comp

Core Items

HeroRoleRecommended ItemsAlternative Items
AatroxMain Carry/ControlSteadfast Heart x3

Gameplay Strategy

The core idea of this composition is to center around Aatrox (Aatrox), equipping three Steadfast Heart items and combining with the Nova Trooper synergy to achieve full-screen stun control. It's a niche option suitable for rank-stealing. If you have multiple Aatrox units or many Stoneplate items at the start, prioritize considering this. At Level 3, use 3 Sea Demon for transition, prioritizing accumulating 50 gold interest to level up, while also using Sea Demon synergy to gain economy and units. At Level 4, use 2 Berserker for transition, continuing to maintain 50 gold interest. At this stage, you can roll down while maintaining 30 gold interest to chase 3-star Aatrox, and if you have many Caitlyn units, you can also chase 3-star simultaneously. At Level 5, add 2 Nova Trooper for transition, continuing to save gold to level up, prioritizing combat or item-related Hextech Augments. At Level 6, add 2 Brawler for transition, continuing to save gold to level up. If you have a Nova Trooper emblem, you can consider replacing Caitlyn and adding Master Yi or other 5-cost units. At Level 7, transition to 4 Nova Trooper. If you can reach 5 Nova Trooper, you will get a selector, directly granting Aatrox a special full-screen stun ability. At Level 8, start rolling down to find 2-star Kindred, at which point the comp is largely complete. If your health drops below 30, chase 3-star 4-cost units at the current level. At Level 9, continue rolling to chase 2-star high-cost units, making the comp largely complete. After rolling to max quality, you need to observe opponents to prevent 3-star 4-cost units from being stolen.

Genius Nunu 9-5
SStandard Play

Difficulty: Medium | Recommendation Index: ⭐⭐⭐⭐⭐ | Newly Popular

Core Items

HeroRoleRecommended ItemsAlternative Items
ZoeMain CarryNot mentioned specific itemsNot mentioned specific items
AnnieSecondary CarryNot mentioned specific itemsNot mentioned specific items
NunuSupport/DamagePrioritize Hero Augment synergyNot mentioned specific items

Gameplay Strategy

This is a reroll composition that transitions into high-cost units, aiming to gamble early and then roll for high-cost units to complete the comp in the late game. It's best to go for this if you have a Tiny Genius emblem or many magic items at the start. At Level 4, use 3 Tiny Genius synergy for transition. Prioritize making Zoe's items, then Annie's items. Prioritize saving 50 gold to level up using interest. At Level 5, use 2 Ox Force for transition. If you have a Spatula or Tiny Genius emblem, prioritize getting them for a significant power spike. At Level 6, use 2 Psion for transition. In normal gameplay, maintain a balance of economy, items, and board strength. At Level 7, use 2 Prankster for transition. At this level, you need to control your interest at around 30 gold and roll down to chase 3-star Zoe or 3-star Annie before leveling up. At Level 8, use 2 Mystic Guard for transition. If your health drops below 30, you can make a small roll for 2-star core units before leveling to 9. Remember to save 5-cost units like Fiddlesticks, Urgot, etc., as they can be pulled onto the board by Syndra later. At Level 9: Start rolling down to find 2-star high-cost units, at which point the comp is largely complete. If Amumu (economic) is on the board, you can freely chase 2-star 5-cost units later and replace necessary units on the board, potentially allowing you to chase 3-star 5-cost units.

Advanced Battle Strategies

  1. Set 18 Specific Composition Strategies: For the newly introduced Spirit Blossom Ahri composition in Set 18, it's best to start if you have a Rod, Spirit Blossom units, or obtain a Spirit Blossom Emblem/Spatula. If you don't have a Spirit Blossom Emblem, flexibly adding Master Yi to activate 7 Spirit Blossom can significantly boost overall strength. For Judgment Wild Chicken Azir, the sacrifice order of his Blackthorn synergy is crucial; you can sacrifice Rek'Sai first, then sacrifice Kha'Zix after he evolves to maximize benefits.

  2. Utilizing Set 17 Mech Aurelion Sol's Backline Bypass Mechanic: In TFT Set 17 Star Guardian, Aurelion Sol's ability can directly bypass the frontline to damage the enemy backline, giving Mech compositions a huge advantage against traditional, strong frontlines. For positioning, consider placing Aurelion Sol on the opposite corner of the enemy's main carry to maximize his damage efficiency. Combined with Galio's tankiness and crowd control, he can effectively protect Aurelion Sol and create a damage output window for him.

  3. Flexible Economic Management for High-Cost Compositions: For high-cost standard play compositions, early economy accumulation is key. Besides traditional economic Hextech Augments, you can also utilize 3 Sea Demon or 2 Chrono for win streak transitions, or gain benefits from a loss streak by activating Spectral. Given the special mechanism of 2-cost units dropping in Stage 2, prioritize using 3 Sea Demon for a win streak transition. When rolling down in the mid-game, flexibly judge your health and contesters to decide whether to level up to 9 for 5-cost units, or chase 3-star 4-cost units at Level 8, avoiding forcing levels that crash your economy and health.

  4. Item Priority and Flexible Adaptation for Multi-Core Output Compositions: In multi-core compositions like Star-Gazer Sniper Xayah and Woodland 9-5 Jhin, prioritizing the core offensive items for main carries like Xayah / Jhin is paramount. Simultaneously, the items for secondary carries like Jhin / Vex should follow closely. Adjust positioning flexibly to counter different opponents, ensuring core output heroes have safe damage output space. In the late game, adjust item configurations as the battle progresses to ensure the multi-core output advantage is fully utilized.

  5. Spectral Stacks and Core Hero Skill Points: For optimizing Spectral stacks, Aurelion Sol and Nova 9-5 perform best when Spectral stacks reach 400 or 500. For Judge Diana, it's recommended to have Spectral stacks at 200 tentacles or 300 for optimal performance. For Graves's skill points, currently selecting the Draw Sword / Pineapple Graves combination is the best.

Frequently Asked Questions (FAQ)

In the early stages of Set 17, the pace is relatively slower. Prioritize using 3 Sea Demon for a win streak transition or 2 Chrono for a loss streak to gain economy. In this environment, high-cost 9-5 compositions and stealing 3-star 4-cost units are top choices for securing a first place. If your early game transition is smooth and economy is good, you can choose Nova 9-5. If you want to roll for quality at Level 8, Mech Flex is also an excellent choice due to its unique mechanics and stable strength. For beginners or players with a poor start, compositions like Star Guardian Oracle Card (Star Guardian Sona/Nami in context) for 3-cost reroll are also good strategies for consistently securing top 4.

The operational difficulties for these two 10,000-health compositions lie in their extreme reliance on specific Chosen units and core items. Zilean needs to be 3-star with full items to consistently revive all allies and stack health; Irelia requires Jade Blade Chosen and fixed items like Archangel's Staff, Titan's Resolve, and Bloodthirster to achieve 10,000 health true damage. If you cannot obtain key Chosen units or core items smoothly in the early game, it will significantly impact the composition's strength and win rate. Additionally, you need to be wary of champions like Lee Sin and Seraphine, who can remove units, as they are natural counters to 10,000-health compositions.

For Set 16.8's Demacia and Freljord compositions, when facing magic compositions, Demacia's Taric provides magic resistance, while Freljord relies on Ornn's tankiness and dual ice tower control. You can prioritize stacking magic resistance items like Dragon's Claw and Spirit Visage on your frontline. When facing physical compositions, focus more on physical defense items like Gargoyle Stoneplate and Thornmail. Furthermore, Freljord synergy's resistance reduction and damage amplification benefit all damage types, while Demacia's Radiant items can be adjusted based on the carry's damage type, such as building magic burst items for Sona or Lux, or physical sustain items for Shyvana, allowing for flexible adaptation.